Flatpak is quite possibly one of the best thing’s come to the project from a maintenance standpoint. This dependency alone has resulted in quite a few compilation issues and distro distribution roadblocks. CEGUI 0.8 has been out for several years, yet distro support is spotty or buggy because it’s a library that was designed to be compiled into your software, and we don’t have the manpower to switch now. In case you dont know, SpiderOak allows you to back up your system with the needing any cloud server hosting plans. This game comes from a very old codebase that has used CEGUI for…over a decade. SpiderOak’s Linux client is identical across all operating systems, and with such an intuitive UI, that’s certainly a good thing. Real life story: I contribute to an open source game. The problem comes when half your users are on different sites of a breaking point, or half your users have systems that are just one release too old or too new to use your app. The old versions of everything and bundling it will only lead you to a messįrom a security and stability standpoint.ĪPI breaks can happen quickly, half this “old software” isn’t that old and will be maintained in many distros-and the freedesktop runtimes-for at least another year. Oh what, a user wants to try a PR that has a fix? They can figure out how to compile it themselves, right? Once you have found the executable, use it to preface the commands you give SpiderOak on the command line.
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